@@ -14,6 +14,8 @@ LVGL_CONFIG_SDL_FULLSCREEN ?= "0"
LVGL_CONFIG_LV_MEM_CUSTOM ?= "0"
LVGL_CONFIG_LV_COLOR_DEPTH ?= "32"
+DEBUG_BUILD ??= "0"
+
ALLOW_EMPTY:${PN} = "1"
EXTRA_OECMAKE += "-Dinstall:BOOL=ON -DLIB_INSTALL_DIR=${baselib}"
@@ -42,5 +44,11 @@ do_configure:append() {
\
-e "s|\(^#define LV_USE_EVDEV \).*|#define LV_USE_EVDEV ${LVGL_CONFIG_USE_EVDEV}|g" \
\
+ -e "s|\(^#define LV_USE_ASSERT_NULL \).*|#define LV_USE_ASSERT_NULL ${DEBUG_BUILD}|g" \
+ -e "s|\(^#define LV_USE_ASSERT_MALLOC \).*|#define LV_USE_ASSERT_MALLOC ${DEBUG_BUILD}|g" \
+ -e "s|\(^#define LV_USE_ASSERT_STYLE \).*|#define LV_USE_ASSERT_STYLE ${DEBUG_BUILD}|g" \
+ -e "s|\(^#define LV_USE_ASSERT_MEM_INTEGRITY \).*|#define LV_USE_ASSERT_MEM_INTEGRITY ${DEBUG_BUILD}|g" \
+ -e "s|\(^#define LV_USE_ASSERT_OBJ \).*|#define LV_USE_ASSERT_OBJ ${DEBUG_BUILD}|g" \
+ \
-i "${S}/lv_conf.h"
}
Configure all the LVGL assertions to enabled or disabled based on OE DEBUG_BUILD variable. This way, debug builds come with assertions which are expensive, while regular builds do not. Signed-off-by: Marek Vasut <marex@denx.de> --- Cc: Fabio Estevam <festevam@denx.de> Cc: Khem Raj <raj.khem@gmail.com> Cc: Martin Jansa <martin.jansa@gmail.com> --- meta-oe/recipes-graphics/lvgl/lv-conf.inc | 8 ++++++++ 1 file changed, 8 insertions(+)