[bitbake-devel,9/9] runqueue: fire sceneQueueTaskStarted event when a setscene queue starts
Submitted by Dongxiao Xu on Jan. 13, 2012, 8:30 a.m.
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Patch ID: 19273
Details
Commit Message
@@ -1619,6 +1619,9 @@ class RunQueueExecuteScenequeue(RunQueueExecute):
self.task_skip(task)
return True
+ startevent = sceneQueueTaskStarted(task, self.stats, self.rq)
+ bb.event.fire(startevent, self.cfgData)
+
pid, pipein, pipeout = self.fork_off_task(fn, realtask, taskname)
self.build_pids[pid] = task
@@ -1686,6 +1689,13 @@ class runQueueTaskStarted(runQueueEvent):
runQueueEvent.__init__(self, task, stats, rq)
self.noexec = noexec
+class sceneQueueTaskStarted(runQueueTaskStarted):
+ """
+ Event notifing a setscene task was started
+ """
+ def __init__(self, task, stats, rq, noexec=False):
+ runQueueTaskStarted.__init__(self, task, stats, rq, noexec)
+
class runQueueTaskFailed(runQueueEvent):
"""
Event notifing a task failed