Patchwork [bitbake-devel,05/13] bitbake: runqueue: add sceneQueueTaskCompleted event

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Submitter Alexandru DAMIAN
Date Sept. 9, 2013, 4:40 p.m.
Message ID <f67081e371fbddc8b387e1445ddd4b067dec47ad.1378743829.git.alexandru.damian@intel.com>
Download mbox | patch
Permalink /patch/57709/
State New
Headers show

Comments

Alexandru DAMIAN - Sept. 9, 2013, 4:40 p.m.
From: Alexandru DAMIAN <alexandru.damian@intel.com>

Adding an event to be fired when a scene task is completed.
It is analogous to the run task completed event, and has
been missing for some reason.

Signed-off-by: Alexandru DAMIAN <alexandru.damian@intel.com>
---
 bitbake/lib/bb/runqueue.py | 6 ++++++
 1 file changed, 6 insertions(+)

Patch

diff --git a/bitbake/lib/bb/runqueue.py b/bitbake/lib/bb/runqueue.py
index 73dd059..11ff193 100644
--- a/bitbake/lib/bb/runqueue.py
+++ b/bitbake/lib/bb/runqueue.py
@@ -1652,6 +1652,7 @@  class RunQueueExecuteScenequeue(RunQueueExecute):
 
     def task_complete(self, task):
         self.stats.taskCompleted()
+        bb.event.fire(sceneQueueTaskCompleted(task, self.stats, self.rq), self.cfgData)
         self.task_completeoutright(task)
 
     def task_fail(self, task, result):
@@ -1839,6 +1840,11 @@  class runQueueTaskCompleted(runQueueEvent):
     Event notifing a task completed
     """
 
+class sceneQueueTaskCompleted(sceneQueueEvent):
+    """
+    Event notifing a setscene task completed
+    """
+
 class runQueueTaskSkipped(runQueueEvent):
     """
     Event notifing a task was skipped