Comments
Patch
@@ -1653,6 +1653,9 @@ class RunQueueExecuteScenequeue(RunQueueExecute):
self.task_skip(task)
return True
+ startevent = sceneQueueTaskStarted(task, self.stats, self.rq)
+ bb.event.fire(startevent, self.cfgData)
+
pid, pipein, pipeout = self.fork_off_task(fn, realtask, taskname)
self.build_pids[pid] = task
@@ -1720,6 +1723,14 @@ class runQueueTaskStarted(runQueueEvent):
runQueueEvent.__init__(self, task, stats, rq)
self.noexec = noexec
+class sceneQueueTaskStarted(runQueueEvent):
+ """
+ Event notifing a setscene task was started
+ """
+ def __init__(self, task, stats, rq, noexec=False):
+ runQueueEvent.__init__(self, task, stats, rq)
+ self.noexec = noexec
+
class runQueueTaskFailed(runQueueEvent):
"""
Event notifing a task failed
@@ -1728,12 +1739,13 @@ class runQueueTaskFailed(runQueueEvent):
runQueueEvent.__init__(self, task, stats, rq)
self.exitcode = exitcode
-class sceneQueueTaskFailed(runQueueTaskFailed):
+class sceneQueueTaskFailed(runQueueEvent):
"""
Event notifing a setscene task failed
"""
def __init__(self, task, stats, exitcode, rq):
- runQueueTaskFailed.__init__(self, task, stats, exitcode, rq)
+ runQueueEvent.__init__(self, task, stats, rq)
+ self.exitcode = exitcode
self.taskstring = rq.rqdata.get_user_idstring(task, "_setscene")
class runQueueTaskCompleted(runQueueEvent):